@inproceedings{jakl_enlightening_2020, address = {Atlanta, USA}, title = {Enlightening {Patients} with {Augmented} {Reality}}, doi = {10/ghppzb}, abstract = {Enlightening Patients with Augmented Reality (EPAR) enhances patient education with new possibilities offered by augmented reality. Medical procedures are becoming increasingly complex and printed information sheets are often hard to understand for patients. EPAR developed an augmented reality prototype that helps patients with strabismus to better understand the processes of examinations and eye surgeries. By means of interactive storytelling, three identified target groups based on user personas were able to adjust the level of information transfer based on their interests. We performed a 2-phase evaluation with a total of 24 test subjects, resulting in a final system usability score of 80:0. For interaction prompts concerning virtual 3D content, visual highlights were considered to be sufficient. On the whole, participants thought that an AR system as a complementary tool could lead to a better understanding of medical procedures.}, language = {ENG}, author = {Jakl, Andreas and Lienhart, Anna-Maria and Baumann, Clemens and Jalaeefar, Arian and Schlager, Alexander and Schöffer, Lucas and Bruckner, Franziska}, year = {2020}, note = {Projekt: IML}, keywords = {Eintrag überprüfen, Forschungsgruppe Digital Technologies, Forschungsgruppe Media Creation, Green OA, Immersive Media (AR, VR, 360°), Institut für Creative Media Technologies, Institutional Access, Wiss. Beitrag, best, best-ajakl, best-ajalaeefar, best-aschlager, best-cbaumann, best-fbruckner, best-lschoeffer, peer-reviewed}, pages = {9}, } @inproceedings{michelberger_smartphone_2014, address = {Innsbruck}, title = {Ein {Smartphone} {Game} zur {Beeinflussung} des {Mobilitätsverhaltens} von {Jugendlichen} zwischen 10 bis 14 {Jahren}}, url = {http://www.walk-space.at/index.php/projekte/konferenz/konferenz-innsbruck-2014}, abstract = {Das Verhalten von Erwachsenen wird durch Sozialisierungsprozesse im Kinder- und Jugendalter bestimmt. Das gilt auch für das Mobilitätsverhalten. Um hier Änderungen zu erzielen, muss in Situationen eingegriffen werden, in denen das Verhalten auch stattfindet. Bei Kinder und Jugendlichen ist dies fast immer außerhalb von institutionellen Bildungsprozessen. Social Media und Videospiele sind in dieser Zielgruppe weit verbreitet und eigenen sich daher sehr gut als Motivationsfaktor für die aktive Auseinandersetzung mit der eigenen Mobilität.}, author = {Michelberger, Frank and Judmaier, Peter and Temper, Klaus and Schöffer, Lucas}, year = {2014}, note = {Projekt: FORSCH31}, keywords = {Center for Sustainable Mobility, Forschungsgruppe Digital Technologies, Institut für Mobilitätsforschung, Publikationstyp Präsentation, peer-reviewed, ⛔ No DOI found}, } @inproceedings{roider_bewusst_2014, title = {“{Bewusst} {Mobil}”: serious gaming for sustainable awareness of active movability}, booktitle = {European {Meetings} on {Cybernetics} and {Systems} {Research} ({EMCSR} 2014)}, publisher = {Jennifer Wilby, Stefan Blachfellner, Wolfgang Hofkirchner (Eds.), Civilisation at the Crossroads Response and Responsibility of the Systems Sciences}, author = {Roider, Oliver and Schöffer, Lucas and Judmaier, Peter and Swertz, Christian and Michelberger, Frank and Temper, Klaus and Gallhuber, Nicole and Wegener, Sandra}, year = {2014}, note = {Projekt: FORSCH31}, keywords = {Center for Sustainable Mobility, Creative Industries, Department Technologie, Forschungsgruppe Digital Technologies, Institut für Creative Media Technologies, Institut für Mobilitätsforschung, Publikationstyp Schriftpublikation, games, mobile computing, peer-reviewed, user centered design, ⛔ No DOI found}, } @inproceedings{jandl_bluedat_2018, address = {Kiel, Germany}, title = {{BlueDAT} - {A} conceptual framework for smart asset tracking using {Bluetooth} 5 in industrial enviroment}, url = {http://amies-2018.international-symposium.org/proceedings_2018/Jandl_Schoeffer_Weninger_Moser_AmiEs_2018_Paper.pdf}, abstract = {In course of digitization of production facilities, tracking of assets in the supply chain becomes increasingly relevant for the manufacturing industry. Asset tracking refers to the method of tracking physical production orders, either by scanning bar code labels on production bins or by using tags with UWB, GPS, BLE or RFID technology attached to the bins that transmit their location to a suitable system. Current research and development projects use the Bluetooth (BT) standard 4.2. Although BT 4.2 is very energy-efficient and good results are achieved and considering the test results of current BT 4.2 AT systems, this paper describes the structure and prototypical implementation of a low-cost BT 5 Asset Tracking System. This open system is characterized by the reduction of unnecessary data transmission, greater configurability (e.g. transmission interval) and a generally higher intelligence of the individual receiving stations. Therefore, we expect a higher accuracy and reliability due to the collaboration of the receiving stations. The objective is to create a system that can be used economically for industrial companies while still providing adequate results in the area recognition of assets. The proposed solution is expected to reduce the costs associated with tracking and managing assets and improve asset utilization and operational efficiency.}, booktitle = {International {Symposium} on {Ambient} {Intelligence} and {Embedded} {Systems} - {AmiES} 2018}, author = {Jandl, Christian and Schöffer, Lucas and Weninger, Christoph and Moser, Thomas}, year = {2018}, keywords = {Forschungsgruppe Digital Technologies, Institut für Creative Media Technologies, Wiss. Beitrag, peer-reviewed, ⛔ No DOI found}, } @inproceedings{judmaier_probleme_2014, title = {Probleme mit {Tangible} {Interfaces} im {Ambient} {Assisted} {Living}}, url = {https://dl.gi.de/handle/20.500.12116/7592}, booktitle = {Proceedings of the {BGI} {Workshop} at {MuC} 2014}, author = {Judmaier, Peter and Rottermanner, Gernot and Sommer, Sabine and Schöffer, Lucas and Pflegerl, Johannes}, year = {2014}, note = {Projekt: BRELOMATE}, keywords = {Brelomate, Center for Digital Health Innovation, Creative Industries, Forschungsgruppe Digital Technologies, Forschungsgruppe Media Computing, HCI, Ilse Arlt Institut, Institut für Creative Media Technologies, peer-reviewed, ⛔ No DOI found}, } @inproceedings{jandl_sensitrack_2019, address = {Zaragossa,Spain}, title = {{SensiTrack} - {A} {Privacy} by {Design} {Concept} for industrial {IoT} {Applications}}, abstract = {In the course of further digitization of industrial manufacturing, companies are using tracking systems to monitor their production processes. This creates a large amount of data with location references, having an influence on the employees privacy – especially if personal references to employees are possible. To investigate this topic, a use case was carried out in an industrial environment. Therefore, a self-developed asset tracking (AT) system was developed and compared with a Commercialof- the-shelf (COTS) AT-System with regard to functionality and employee privacy. One mayor finding was that the Bluetooth Low Energy (BLE) based legacy system has weaknesses with regard to privacy, e.g. the advertising-data of mobile devices of the employees were stored in the cloud application of the system provider. This data can be used to determine the position of employees. With the self-developed system these weaknesses were avoided by using a Privacy by Design (PbD) approach. Therefore, this paper focuses on employee privacy in industrial AT applications and provides a PbD concept for wireless sensor networks in industrial environments.}, publisher = {IEEE Xplore}, author = {Jandl, Christian and Nurgazina, Jamilya and Schöffer, Lucas and Reichl, Christian and Wagner, Markus and Moser, Thomas}, month = sep, year = {2019}, note = {Projekt: SensiTrack}, keywords = {Forschungsgruppe Digital Technologies, Institut für Creative Media Technologies, Smart Manufacturing, Vortrag, Wiss. Beitrag, peer-reviewed}, } @misc{jakl_enlightening_2019, title = {Enlightening {Patients} with {Augmented} {Reality}}, abstract = {Medizinische Verfahren werden immer komplexer und sind für PatientInnen oft schwer zu verstehen. Gleichzeitig haben behandelnde ÄrztInnen oft nur wenig Zeit, den Prozess sowie die Risiken verständlich zu erklären. Die EPAR AR App soll Patienten die Möglichkeit geben, sich selbstständig und in ihrem eigenen Tempo aufzuklären.}, author = {Schöffer, Lucas and Schlager, Alexander}, collaborator = {Jakl, Andreas and Jalaeefar, Aryan and Baumann, Clemens and Lienhart, Anna and Mader, Manuel}, year = {2019}, note = {Projekt: IML}, keywords = {AR, Digital Health, Forschungsgruppe Digital Technologies, Forschungsgruppe Media Creation, Immersive Media, Institut für Creative Media Technologies}, } @inproceedings{doppler_brelomate_2014, address = {Lengerich}, title = {{BRELOMATE} - {Breaking} {Loneliness} {With} {Mobile} {Assistive} {Technologies} for {Elderly}}, isbn = {978-3-89967-943-4}, abstract = {Assistenztechnik für betreutes Wohnen hat im internationalen Kontext das Forschungsthema “Ambient Assisted Living” (AAL) maßgeblich mitbestimmt. Letzteres ist gleichzeitig eine europaweite Initiative zur Erhöhung der Lebensqualität älterer Menschen und Verlängerung der autonomen Lebensphase durch Dienstleistungen auf Basis von Informations- und Kommunikationstechnologien. Der Usability Day XII greift aktuelle Fragestellungen und Lösungen aus den Bereichen Wohnen, Mobilität und Information auf und macht sie im Schnittfeld zwischen Wissenschaft und Praxis einem breiten Publikum zugänglich. Dieser Tagungsband umfasst einschlägige Beiträge von WissenschaftlerInnen unterschiedlicher Disziplinen, Technologieanbietern und Erfahrungsberichte von Sozial- und Pflegeeinrichtungen für ältere Menschen.}, language = {Deutsch}, booktitle = {Assistenztechnik für betreutes {Wohnen}: {Beiträge} zum {Usability} {Day} {XII}}, publisher = {Pabst Science Publishers}, author = {Doppler, Jakob and Rottermanner, Gernot and Judmaier, Peter and Auer, Katharina and Pflegerl, Johannes and Gruber, Wolfgang and Weißenböck, Josef and Schöffer, Lucas}, editor = {Kempter, Guido and Ritter, Walter}, year = {2014}, note = {Projekt: BRELOMATE II Projekt: UMBRELLO Projekt: BRELOMATE}, keywords = {2014, Brelomate, DHC, Department Gesundheit und Soziales, Department Soziales, Department Technologie, Forschungsgruppe Digital Technologies, HCI, Ilse Arlt Institut, Institut für Creative Media Technologies, Publikationstyp Schriftpublikation, Q2/14, games, mobile computing, peer-reviewed, project\_brelomate, user centered design}, pages = {256--264}, } @inproceedings{seidl_multiscreen_2014, address = {Glückstadt}, title = {Multiscreen als {Mittel} gegen soziale {Isolation} älterer {Menschen} am {Beispiel} des benefit-{Projekts} {BRELOMATE}}, isbn = {978-3-86488-072-8}, abstract = {Der vorliegende Sammelband vereint 24 Beiträge, die 2014 beim Forum Medientechnik der FH St. Pölten präsentiert wurden. Die Auswahl verfolgt einen interdisziplinären Ansatz, der neue technologische Möglichkeiten mit kreativer Gestaltung verbindet und inhaltliche Ideen sowie wirtschaftliche Anforderungen berücksichtigt. Es wird die gesamte digitale Produktionskette von der Idee über die Konzeption und Produktion bis hin zur Distribution, Verwertung und Archivierung medialer Inhalte beleuchtet. Die vielfältigen Beiträge zeigen Anwendungen der aktuellen Technologie, beleuchten Potenziale der technologischen Veränderungen und steuern so interessante Ansätze zum fachspezifischen Diskurs bei.}, language = {Deutsch, Englisch}, booktitle = {Forum {Medientechnik} - {Next} {Generation}, {New} {Ideas}: {Beiträge} der {Tagung} 2014 an der {Fachhochschule} {St}. {Pölten}}, publisher = {vwh Verlag}, author = {Pflegerl, Johannes and Rottermanner, Gernot and Judmaier, Peter and Sommer, Sabine and Doppler, Jakob and Gruber, Wolfgang and Weißenböck, Josef and Schöffer, Lucas and Mayerhuber, Lukas and Gringl, Lisa and Niederer, Christine}, editor = {Seidl, Markus and Schmiedl, Grischa}, year = {2014}, note = {Projekt: BRELOMATE}, keywords = {2014, Brelomate, Creative Industries, Department Gesundheit und Soziales, Department Soziales, Department Technologie, Forschungsgruppe Digital Technologies, HCI, Ilse Arlt Institut, Institut für Creative Media Technologies, Publikationstyp Schriftpublikation, Q4/14, mobile computing, peer-reviewed, project\_brelomate, user centered design}, pages = {283--296}, }