@inproceedings{schonhofer_viennar_2018, title = {{ViennAR}: {User}-{Centered}-{Design} of a {Bring} {Your} {Own} {Device} {Mobile} {Application} with {Augmented} {Reality}}, isbn = {978-3-319-95281-9 978-3-319-95282-6}, url = {https://link.springer.com/chapter/10.1007/978-3-319-95282-6_21}, doi = {10/ghppx6}, abstract = {In many museums it is still common that visitors have to read static texts from boards to gain information about the exhibits. In times where almost every visitor carries a smartphone in their pocket, these devices could be utilized for a more personalized and interactive visitor experience. In this paper we present a design study for a “Bring your own device” setting that combines augmented reality (AR) and navigation in museums. We applied an iterative user centered design approach that included conceptual design, prototyping, user tests, as well as a field test in a large museum in Vienna. One of the main results is that a new and digital form of navigation isn’t as essential as the museum thought it would be. Apart from that the application was well received during the field test.}, booktitle = {Augmented {Reality}, {Virtual} {Reality}, and {Computer} {Graphics}}, publisher = {Springer}, author = {Schönhofer, Andrea and Hubner, Sabine and Rashed, Perihan and Aigner, Wolfgang and Judmaier, Peter and Seidl, Markus}, year = {2018}, note = {Projekt: MEETeUX}, keywords = {Center for Artificial Intelligence, Digital Heritage, Forschungsgruppe Media Computing, Human-Computer Interaction, Immersive Media (AR, VR, 360°), Institut für Creative Media Technologies, Vortrag, Wiss. Beitrag, museum, peer-reviewed}, pages = {275--291}, }