Dipl.-Ing. Lucas Schöffer BSc
-
Junior Researcher
Digital Technologies Research Group
Institute of Creative\Media/Technologies - Department of Media and Digital Technologies
Study programmes
- Media Technology (BA)
- Interactive Technologies (MA)
- Smart Engineering (BA)
- Creative Computing (BA)
Departments
- Media and Digital Technologies
Selected Publications
Projects
- EyeQTrack - Quantitative Eye-Tracking Analytics for Adaptive XR Training & Rehabilitation in Healthcare
- IMPACT-sXR – Industrial Manufacturing Process And Collaboration Tools for sustainable XR
- Immersive Media Lab
- VeRgonomiX II –practical applications of virtual reality in ergonomics
- ReMoCap-Lab
- Homeless
- Bluetooth Digital Asset Tracking in der industriellen Umgebung
- AVATAR
- Creative Code Lab 2: Connected World
- Mixed Reality Based Collaboration 4 Industry
Publications
Zulkarnain, A. H. B., Totorean, A., Gere, A., Cruz, E., Horsak, B., Lancere, L., Schöffer, L., Simonlehner, M., Crișan-Vida, M., Fernandes, R., & Sterckx, Y. (2022). Development of a social inclusive immersive virtual reality exergame to promote physical activity. Book of Proceedings FOODCONF. Fourth International Conference on Food Science and Technology, Budapest, Hungary. http://www.foodconf.hu/poster/P4000/68.pdf
Horsak, B., Simonlehner, M., Schöffer, L., Dumphart, B., Jalaeefar, A., Husinsky, M., & Siragy, T. (2022). Walking overground in a room-scale Virtual Reality Environment: a motor control perspective. 9th World Congress of Biomechanics, Taipei, Taiwan.
Horsak, B., Simonlehner, M., Schöffer, L., Dumphart, B., Jalaeefar, A., & Husinsky, M. (2021). Overground Walking in a Fully Immersive Virtual Reality: A Comprehensive Study on the Effects on Full-Body Walking Biomechanics. Frontiers in Bioengineering and Biotechnology, 9, 1236. https://doi.org/https://doi.org/10.3389/fbioe.2021.780314
Größbacher, S., Judmaier, P., Schöffer, L., Malischnig, D., Bilek, N., & Kreiger, M. (2020). All Tomorrow"s Parties - Empowerment Game for Young Adults. MobileHCI 2020. https://doi.org/10/gnt2v8
Jakl, A., Lienhart, A.-M., Baumann, C., Jalaeefar, A., Schlager, A., Schöffer, L., & Bruckner, F. (2020). Enlightening Patients with Augmented Reality. 9. https://doi.org/10/ghppzb
Jandl, C., Nurgazina, J., Schöffer, L., Reichl, C., Wagner, M., & Moser, T. (2019, September 9). SensiTrack - A Privacy by Design Concept for industrial IoT Applications. International Conference on Emerging Technologies and Factory Automation (ETFA 2019), Zaragossa,Spain.
Zahorka, F., Schwab, C., Doppler, J., Heller, M., Judmaier, P., Schöffer, L., Pflegerl, J., Raberger, A.-M., Freisleben-Teutscher, C., & Grüblbauer, J. (2019). UmBrello Digitale.Dorf.Dienste für Alle. https://research.fhstp.ac.at/projekte/umbrello-digitale.dorf.dienste/whitepaper-umbrello
Jandl, C., Schöffer, L., Weninger, C., & Moser, T. (2018). BlueDAT - A conceptual framework for smart asset tracking using Bluetooth 5 in industrial enviroment. International Symposium on Ambient Intelligence and Embedded Systems - AmiES 2018. http://amies-2018.international-symposium.org/proceedings_2018/Jandl_Schoeffer_Weninger_Moser_AmiEs_2018_Paper.pdf
Pflegerl, J., Rottermanner, G., Judmaier, P., Sommer, S., Doppler, J., Gruber, W., … Niederer, C. (2014). Multiscreen als Mittel gegen soziale Isolation älterer Menschen am Beispiel des benefit-Projekts BRELOMATE. In M. Seidl & G. Schmiedl (Eds.), Forum Medientechnik - Next Generation, New Ideas: Beiträge der Tagung 2014 an der Fachhochschule St. Pölten (pp. 283–296). Glückstadt: vwh Verlag.
Roider, O., Schöffer, L., Judmaier, P., Swertz, C., Michelberger, F., Temper, K., Gallhuber, N., & Wegener, S. (2014). “Bewusst Mobil”: serious gaming for sustainable awareness of active movability. European Meetings on Cybernetics and Systems Research (EMCSR 2014).
Michelberger, F., Judmaier, P., Temper, K., & Schöffer, L. (2014, 17.10). Ein Smartphone Game zur Beeinflussung des Mobilitätsverhaltens von Jugendlichen zwischen 10 bis 14 Jahren. VIII. Fachkonferenz für FußgängerInnen Innsbruck 2014 "Zu Fuß nachhaltig & aktiv mobil – Bewegung & Begegnung," Innsbruck. http://www.walk-space.at/index.php/projekte/konferenz/konferenz-innsbruck-2014
Judmaier, P., Rottermanner, G., Sommer, S., Schöffer, L., & Pflegerl, J. (2014). Probleme mit Tangible Interfaces im Ambient Assisted Living. Proceedings of the BGI Workshop at MuC 2014. https://dl.gi.de/handle/20.500.12116/7592
Doppler, J., Rottermanner, G., Judmaier, P., Auer, K., Pflegerl, J., Gruber, W., Weißenböck, J., & Schöffer, L. (2014). BRELOMATE - Breaking Loneliness With Mobile Assistive Technologies for Elderly. In G. Kempter & W. Ritter (Eds.), Assistenztechnik für betreutes Wohnen: Beiträge zum Usability Day XII (pp. 256–264). Pabst Science Publishers.