FH-Prof. Dipl.-Ing. Dr. Peter Judmaier
-
Deputy Head of
Media Computing Research Group
Institute of Creative\Media/Technologies - Deputy Academic Director Media Technology (BA)
- Lecturer
- Department of Media and Digital Technologies
Study programmes
- Media Technology (BA)
- Digital Media Technologies (MA)
- Digital Healthcare (MA)
- Smart Engineering (BA)
- Creative Computing (BA)
- Digital Design (MA)
- Digital Media Production (MA)
- Interactive Technologies (MA)
Departments
- Media and Digital Technologies
Projects
- DIHOST 2.0
- FairMedia
- LAMORE - LAstenradplattform für warenMObilität in der REgion
- comfort:zone
- BündelHeinz- Novel approach for streamlining ordering and delivery processes according to ecological and social criteria
- IoT4LAC – IoT Applications for Communities in Lower Austria
- LEWELJU - Workshops for developing a risk competence game about the living environments of young people
- CLUE – New software test for the aviation industry
- CargoRiders 3 – A Web Platform for travelling with Cargo Ships
- TailoredMedia
- Homeless
- Smart Companion
- EMMSA
- Kaya
- WiKant-Knowledge-based production of profiles
- A Child’s Courage
- MEETeuX
- A Miller's Life
- CargoRider 2 – Innovative Mobility Service
- Unspoken Spells
- VAST – Virtual Airspace and Tower
- ISP Empowerment Game
- The Innkeeper
- SecureMobile – Reducing fears in mobility
- DALICC – Data Licenses Clearance Center
- Momotarō
- VALiD - Visual Analytics in Data-Driven Journalism
- Umbrello
- Guide for public healthcare in Lower Austria
- Verbesserte Simulationsplattform für Motex
- Master of Disaster
- Tenjin
- Courage in local communities
- BRELOMATE 2
- Enterprise 4.0
- AlertnessControl
- AK web analysis
- Ad Libitum
- smartBOX
- CARMA -Center for Applied Research in Media Assisted Healthcare for Motion and Activity
- ALGIS - Allgemeingültige Lösung für Geschäfts-Informations-Systeme
- CargoRider – A new way of traveling
- Scapeland
- Digital interactive display window application
- Visual Analytics for real estate platform
- GenSiSys
- Multi-Touch Table App fürs Karikaturmuseum Krems
- Motex – Virtual Reality Driving
- Evaluation of „Forschungsatlas NÖ“
- Gepäcklos
- Gameful Living – Timmy und die Bakterien
- BRELOMATE
- Die geheime Offenbarung
- BewusstMobil
- Influence
- FLEXICOACH - Nutzeroptimierte Schienenfahrzeuge
- Multi-touch Rocks: Playing with Tangible Virtual Heritage
- banqpro/
- Consulting noe.gv.at
- Energieerlebniswelt Sonnenplatz
Publications
Stranger, P., Judmaier, P., Rottermanner, G., Rokitansky, C.-H., Szilagyi, I.-S., Settgast, V., & Ullrich, T. (2024). A Novel Approach Using Non-Experts and Transformation Models to Predict the Performance of Experts in A/B Tests. Aerospace, 11(7), 574. https://doi.org/10.3390/aerospace11070574
de Jesus Oliveira, V. A., Rottermanner, G., Boucher, M., Größbacher, S., Judmaier, P., Bailer, W., Thallinger, G., Kurz, T., Frank, J., Bauer, C., Fröschl, G., & Batlogg, M. (2023). Taylor – Impersonation of AI for Audiovisual Content Documentation and Search. In D.-T. Dang-Nguyen, C. Gurrin, M. Larson, A. F. Smeaton, S. Rudinac, M.-S. Dao, C. Trattner, & P. Chen (Eds.), MultiMedia Modeling (Vol. 13834, pp. 751–757). Springer Nature Switzerland. https://link.springer.com/10.1007/978-3-031-27818-1_63
Bauer, C., Bailer, W., Judmaier, P., & Rottermanner, G. (2022, June 9). Tailored Media: Presentation & Workshop [Vortrag]. Audiomostly"22, St. Pölten. https://audiomostly.fhstp.ac.at/programme
Bauer, C., Judmaier, P., & Bailer, W. (2022, May 31). Archive content annotation and search with Taylor (Research project TailoredMedia) [Invited Talk]. EBU MDN Workshop, Online. https://tech.ebu.ch/publications/archive-content-annotation-and-search-with-taylor-research-project-tailoredmedia
de Jesus Oliveira, V. A., Rottermanner, G., Größbacher, S., Boucher, M., & Judmaier, P. (2022). Requirements and Concepts for Interactive Media Retrieval User Interfaces. Nordic Human-Computer Interaction Conference (NordiCHI "22), 1–10. https://doi.org/10.1145/3546155.3546701
Jakl, A., Zahorka, F., Taurer, F., Pflegerl, J., Heller, M., Größbacher, S., Judmaier, P., & Doppler, J. (2021). Smart Companion Active AI Assistant to Support Autonomous Living. https://research.fhstp.ac.at/projekte/smart-companion
Rottermanner, G., Graf, P., Judmaier, P., & Michelberger, F. (2021). Prototypische Entwicklung & Evaluation einer Plattform zur Buchung von Frachtschiffreisen. 14. Forschungsforum 2021, Wien. http://ffhoarep.fh-ooe.at/handle/123456789/1395
Größbacher, S., Judmaier, P., Schöffer, L., Malischnig, D., Bilek, N., & Kreiger, M. (2020). All Tomorrow"s Parties - Empowerment Game for Young Adults. MobileHCI 2020. https://doi.org/10/gnt2v8
Rottermanner, G., Oliveira, V. A. D. J., Kreiger, M., Graf, P., Rokitansky, C.-H., Eschbacher, K., Settgast, V., Grantz, V., Iber, M., Lechner, P., Judmaier, P., & Wagner, M. (2020). Design and Evaluation of a Tool to Support Air Traffic Control with 2D and 3D Visualizations. 2020 IEEE Conference on Virtual Reality and 3D User Interfaces (VR), Atlanta, USA. https://doi.org/10/ghppx4
Rottermanner, G., Größbacher, S., & Judmaier, P. (2020). Erfahrungsbericht zur erstmaligen Durchführung von Remote Moderated Usability Tests in der Lehrveranstaltung Usability Evaluation an der Fachhochschule St. Pölten. In J. Weißenböck, W. Gruber, & C. Freisleben-Teutscher (Eds.), Digital Learning in Zeiten von Corona – nachhaltiger Entwicklungsschub für die Hochschulen? (pp. 121–132). Lemberger Publishing. https://skill.fhstp.ac.at/wp-content/uploads/2020/10/TdL_Tagungsband2020.pdf
Zahorka, F., Schwab, C., Doppler, J., Heller, M., Judmaier, P., Schöffer, L., Pflegerl, J., Raberger, A.-M., Freisleben-Teutscher, C., & Grüblbauer, J. (2019). UmBrello Digitale.Dorf.Dienste für Alle. https://research.fhstp.ac.at/projekte/umbrello-digitale.dorf.dienste/whitepaper-umbrello
Rottermanner, G., Settgast, V., Judmaier, P., Eschbacher, K., & Rokitansky, C.-H. (2019). VAST: A High-Fidelity Prototype for Future Air Traffic Control Scenarios. Proceedings of the 17th European Conference on Computer-Supported Cooperative Work - Demos and Posters, Reports of the European Society for Socially Embedded Technologies: vol. 3, no. 2.
Rottermanner, G., Judmaier, P., El Aeraky, S., Gradl, C., & Sommer, S. (2018). Brelomate: Eine digitale Plattform zur Förderung sozialer Teilhabe. Mensch Und Computer 2018 - Workshopband, 949–953. https://doi.org/10/gnt2vm
Rottermanner, G., Judmaier, P., Eggeling, E., Grantz, V., & Kriegshaber, U. (2018). Virtual Airspace and Tower (VAST). Open Access Tagungsband 12. Forschungsforum Der Österreichischen Fachhochschulen. 12. Forschungsforum der Österreichischen Fachhochschulen, FH Salzburg. http://ffhoarep.fh-ooe.at/handle/123456789/1077
Rottermanner, G., Wagner, M., Kalteis, M., Iber, M., Judmaier, P., Aigner, W., Settgast, V., & Eggeling, E. (2018). Low-Fidelity Prototyping for the Air Traffic Control Domain. Mensch Und Computer 2018 - Workshopband, 605–614. https://dl.gi.de/handle/20.500.12116/16931
Doppler, J., Rottermanner, G., Sommer, S., Judmaier, P., Pflegerl, J., & Gradl, C. (2018). Spielerisch zur neuen Technik - User Centered Design verbessert Technologieakzeptanz im Alter. ProCare, 23, 24–27. https://doi.org/10/gnt2vn
Rottermanner, G., Judmaier, P., Aeraky, S. E., Gradl, C., & Sommer, S. (2018). Brelomate: A Multiscreen Communication and Gaming Platform to Enhance Social Inclusion. Proceedings of the 10th Nordic Conference on Human-Computer Interaction, 928–931. https://doi.org/10/ghppx7
Michelberger, F., & Judmaier, P. (2018). Mobility as a Service - An Example of a New Mobility Service for Passengers on Freight Ships. Proceedings of 22nd International Scientific Conference Transport Means 2018, 252–257. https://transportmeans.ktu.edu/wp-content/uploads/sites/307/2018/02/Transport-means-I-dalis-2018-09-25.pdf
Pohl, M., Weissenböck, E., Judmaier, P., Viertelmayr, A., & Rottermanner, G. (2018). Life at risk - an empirical investigation of the design of workplaces in control rooms. IADIS International Journal on Computer Science and Information Systems, 13. https://doi.org/10/gh38bq
Schönhofer, A., Hubner, S., Rashed, P., Aigner, W., Judmaier, P., & Seidl, M. (2018). ViennAR: User-Centered-Design of a Bring Your Own Device Mobile Application with Augmented Reality. Augmented Reality, Virtual Reality, and Computer Graphics, 275–291. https://doi.org/10/ghppx6
Doppler, J., Rottermanner, G., Sommer, S., Pflegerl, J., Judmaier, P., & Gradl, C. (2018). Spielerisch zur neuen Technik. User Centered Design verbessert Technologieakzeptanz im Alter (Vol. 23). Springer.
Niederer, C., Größbacher, S. G., Aigner, W., Judmaier, P., & Seidl, M. (2017). Comic Experience: Narrative & Collaborative Drawing on a Multi-Touch Table in an Art Museum. Proceedings of the 10th Forum Media Technology 2017.
Rottermanner, G., Wagner, M., Settgast, V., Grantz, V., Iber, M., Kriegshaber, U., Aigner, W., Judmaier, P., & Eggeling, E. (2017). Requirements Analysis & Concepts for Future European Air Traffic Control Systems. Workshop Vis in Practice - Visualization Solutions in the Wild, IEEE VIS 2017. http://mc.fhstp.ac.at/sites/default/files/publications/Rottermanner_2017_Requirements.pdf
Blauensteiner, B., Michelberger, F., & Judmaier, P. (2017). Cargorider – A Boat Trip On A Cargo Ship. PIANC-SMART Rivers Conference, 127–134. http://mc.fhstp.ac.at/sites/default/files/publications/PIANC-SMART-Rivers-Proceedings.pdf
Rottermanner, G., Sommer, S., Gradl, C., Freisleben-Teutscher, C. F., Judmaier, P., Pflegerl, J., & Doppler, J. (2017). BRELOMATE 2: Die Spiele- und Kommunikationsplattform gegen soziale Isolation. Umgebungsunterstütztes Leben - Beiträge Zum Usability Day XV, 48–53.
Weissenböck, E., Pohl, M., Judmaier, P., Viertelmayr, A., & Rottermanner, G. (2017). Designing workplaces for control rooms: a study using focus groups and stakeholder interviews. 10th International Conference on ICT, Society and Human Beings 2017 (ICT 2017). http://www.iadisportal.org/digital-library/designing-workplaces-for-control-rooms-a-study-using-focus-groups-and-stakeholder-interviews
Michelberger, F., Rottermanner, G., Bichler, R., & Judmaier, P. (2016, August 3). Lessons learned from field tests for methods of user evaluation in safety critical systems. Proceedings of the 2nd German Workshop on Rail Human Factors. 2nd German Workshop on Rail Human Factors, Braunschweig.
Judmaier, P., & Pichlhöfer, C. (2016). Sollte die Welt nicht besser werden? Digitale Medien, Emanzipationspotenzial und Marginalisierung. STIMME, Nr. 98. http://mc.fhstp.ac.at/sites/default/files/publications/stimme98_web_s08-09.pdf
Michelberger, F., Grossberger, H., & Judmaier, P. (2016). Rare earth elements in railway infrastructure – potentials for an information system as a tool for operators and other stakeholders. Transport Problems INTERNATIONAL SCIENTIFIC JOURNAL(Volume 10 Special Edition), 111–124.
Doppler, J., Rottermanner, G., Sommer, S., Pflegerl, J., & Judmaier, P. (2016). Design and Evaluation of a Second Screen Communication and Gaming Platform for Fostering Teleparticipation of the Socially Isolated Elderly. In R. Wichert & H. Klausing (Eds.), Ambient Assisted Living - 8. AAL-Kongress 2015: Vol. Advanced Technologies and Societal Change (pp. 3–13). Springer International Publishing. http://www.springer.com/us/book/9783319263434
Michelberger, F., Judmaier, P., Rottermanner, G., Größbacher, S., Viertelmayer, A., Bichler, R., Laser, B., Erharter, D., Pohl, M., Weissenböck, E., Münch, J., Kraner, F.-S., Jordan, W., Palmetzhofer, G., Fischer, L., & Kriegshaber, U. (2016). Gender- und Diversity-Kriterien im sicherheitskritischen Arbeitsumfeld. epubli (neopubli GmbH). https://www.epubli.de/shop/buch/51924
Judmaier, P., Gruber, W., & Freisleben-Teutscher, C. (2016). SKILL-Quiz: Einsatz einer quizbasierten kompetitiven Game-Based-Learning-Komponente als Assessment-Tool. 5. Tag Der Lehre, 97–104.
Judmaier, P., Gruber, W., & Freisleben-Teutscher, C. F. (2016). SKILL-Quiz: Einsatz einer quizbasierten kompetitiven Game-Based-Learning-Komponente als Assessment-Tool. In Kompetenzorientiert lehren und Prüfen (pp. 95–102). ikon.
Wagner, M., Blumenstein, K., Wieländer, U., & Judmaier, P. (2015). Genderorientierter Informatikunterricht: Plattformübergreifende Spieleentwicklung mit Unity3D. In J. Haag, J. Weißenböck, W. Gruber, & C. F. Freisleben-Teutscher (Eds.), Game Based Learning - Dialogorientierung & spielerisches Lernen digital und analog: Beiträge zum 4. Tag der Lehre an der FH St.Pölten am 15.10. 2015 (pp. 23–32). ikon Verlag.
Michelberger, F., Judmaier, P., & Temper, K. (2015). Das Potential von Mobile Games zur Veränderung des Mobilitätsverhaltens bei Jugendlichen. 9. Forschungsforum Der Österreichischen Fachhochschulen. http://ffhoarep.fh-ooe.at/handle/123456789/364
Roider, O., Judmaier, P., Barberi, A., & Michelberger, F. (2015). Recognition of sustainable mobility as basis for the transition into a digitial gaming concept for young people. http://www.iatbr2015.org.uk/index.php/iatbr/iatbr2015/paper/view/399
Roider, O., Judmaier, P., Barberi, A., & Michelberger, F. (2015). Recognition of sustainable mobility as basis for the transition into a digitial gaming concept for young people. http://www.iatbr2015.org.uk/index.php/iatbr/iatbr2015/paper/view/399
Sommer, S., Rottermanner, G., Pflegerl, J., Weißenböck, J., Gruber, W., Judmaier, P., & Doppler, J. (2015). Mediengestützte Kommunikation für ältere Menschen. In T. Kern, J. Kastner, M. Jungwirth, H. Mayr, & C. Rau (Eds.), Wegbereiter – Karrierepfade durch ein Fachhochschulstudium. http://ffhoarep.fh-ooe.at/handle/123456789/396
Rottermanner, G., Judmaier, P., Größbacher, S., Erharter, D., Pohl, M., & Weissenböck, E. (2015). Feasibility of Eye Tracking in a Safety-Critical Environment to Support the Design Process of Gender & Diversity. Forum Medientechnik - Next Generation, New Ideas, 133–140.
Pohl, M., Weissenböck, E., Judmaier, P., Rottermanner, G., Größbacher, S., & Erharter, D. (2015). Gender and the Design of Computer Interfaces in Control Rooms. Forum Medientechnik - Next Generation, New Ideas, 11–22.
Judmaier, P. (2015). Audio and Usability: Why so out of focus? [Invited talk]. All Around Audio: Products - Applications – Environments, FH St. Pölten.
Sommer, S., Doppler, J., Rottermanner, G., Judmaier, P., & Pflegerl, J. (2015). BRELOMATE - Ein Second Screen Spiele- und Kommunikationsportal für ältere Menschen. In A. Weisbecker & A. Schmidt (Eds.), Mensch und Computer 2015 – Workshopband (pp. 605–609). De Gruyter Oldenbourg. https://dl.gi.de/handle/20.500.12116/8074
Pflegerl, J., Rottermanner, G., Judmaier, P., Sommer, S., Doppler, J., Gruber, W., … Niederer, C. (2014). Multiscreen als Mittel gegen soziale Isolation älterer Menschen am Beispiel des benefit-Projekts BRELOMATE. In M. Seidl & G. Schmiedl (Eds.), Forum Medientechnik - Next Generation, New Ideas: Beiträge der Tagung 2014 an der Fachhochschule St. Pölten (pp. 283–296). Glückstadt: vwh Verlag.
Michelberger, F., Judmaier, P., Temper, K., & Schöffer, L. (2014, 17.10). Ein Smartphone Game zur Beeinflussung des Mobilitätsverhaltens von Jugendlichen zwischen 10 bis 14 Jahren. VIII. Fachkonferenz für FußgängerInnen Innsbruck 2014 "Zu Fuß nachhaltig & aktiv mobil – Bewegung & Begegnung," Innsbruck. http://www.walk-space.at/index.php/projekte/konferenz/konferenz-innsbruck-2014
Roider, O., Schöffer, L., Judmaier, P., Swertz, C., Michelberger, F., Temper, K., Gallhuber, N., & Wegener, S. (2014). “Bewusst Mobil”: serious gaming for sustainable awareness of active movability. European Meetings on Cybernetics and Systems Research (EMCSR 2014).
Judmaier, P., Pohl, M., Michelberger, F., Bichler, R., Erharter, D., Fränzl, T., & Kunz, A. (2014). Untersuchungsmethoden zur Gendersensibilität von Arbeitsplätzen im Umfeld sicherheitskritischer Systeme. Gender UseT.
Judmaier, P., Pohl, M., Michelberger, F., Bichler, R., Erharter, D., Fränzl, T., & Kunz, A. (2014). Untersuchungsmethoden zur Gendersensibilität von Arbeitsplätzen im Umfeld sicherheitskritischer Systeme. Gender UseT.
Judmaier, P., Rottermanner, G., Sommer, S., Schöffer, L., & Pflegerl, J. (2014). Probleme mit Tangible Interfaces im Ambient Assisted Living. Proceedings of the BGI Workshop at MuC 2014. https://dl.gi.de/handle/20.500.12116/7592
Doppler, J., Rottermanner, G., Judmaier, P., Auer, K., Pflegerl, J., Gruber, W., Weißenböck, J., & Schöffer, L. (2014). BRELOMATE - Breaking Loneliness With Mobile Assistive Technologies for Elderly. In G. Kempter & W. Ritter (Eds.), Assistenztechnik für betreutes Wohnen: Beiträge zum Usability Day XII (pp. 256–264). Pabst Science Publishers.
Rester, M., Judmaier, P., De Groeve, T., & Annunziato, A. (Eds.). (2013). Collaborative Human-Computer Interaction with Big Wall Displays - BigWallHCI 2013 3rd JRC ECML Crisis Management Technology Workshop. Publications Office of the European Union, 2013. http://publications.jrc.ec.europa.eu/repository/handle/111111111/30420
Judmaier, P. (2013, March 21). Game Based Virtual Societies zur Abbildung von Nachhaltigkeit und Selbstorganisation. Arbeitskreissitzung, Wien.
Tauschitz, P., Judmaier, P., Michlberger, F., Stürmer, I., & Viertelmayer, A. (2013). The Future of Passenger Transport – an Overview to the Most Innovative Service and Comfort Concepts of Train Operators. 21st International Symposium EURO-ŽEL 2013.
Egger, U., Seidl, M., Judmaier, P., Baker, F., Chippindale, C., Grubinger, M., Jax, N., Seidl, G., & Weis, C. (2013). Multi-touch Rocks: User Experience Metrics for a Multi-user Game on a Multi-touch Table. Technical Report TR 01-2013. http://mc.fhstp.ac.at/sites/default/files/publications/TR_01-2013_multitouch_rocks.pdf
Judmaier, P., & Rester, M. (2013). Collaborative Situation Report Production on Big Wall Displays: the CoSitRepSys. Collaborative Human-Computer Interaction with Big Wall Displays - BigWallHCI 2013 3rd JRC ECML Crisis Management Technology Workshop, 58. https://doi.org/10/gh377h
Chea, S., Dlapka, R., Janscha, M., Korn, M., Palme, C., Wegscheider, F., Zenz, M., Judmaier, P., & Seidl, M. (2013). Influence. Forum Medientechnik — Next Generation, New Ideas. Beiträge Der Tagung 2013 an Der Fachhochschule St. Pölten, 238.
Egger, U., Seidl, M., Judmaier, P., Baker, F., Chippindale, C., Grubinger, M., Jax, N., Seidl, G., & Weis, C. (2013). Multi-touch Rocks: User Experience Metrics for a Multi-user Game on a Multi-touch Table. http://mc.fhstp.ac.at/sites/default/files/publications/TR_01-2013_multitouch_rocks.pdf
Judmaier, P., & Pohl, M. (2012). Mikrowelten als Abbild der Realität im Game Based Learning. In Digitale Medien-Werkzeuge für exzellente Forschung und Lehre (pp. 110–113). Waxmann Verlag GmbH.
Seidl, M., Judmaier, P., Baker, F., Chippindale, C., Egger, U., Jax, N., Weis, C., Grubinger, M., & Seidl, G. (2011). Multi-touch Rocks: Playing with Tangible Virtual Heritage in the Museum - First User Tests. VAST11: The 12th International Symposium on Virtual Reality, Archaeology and Cultural Heritage - Short and Project Papers.
Wimmer, W., Judmaier, P., Huber, M., Pamminger, R., Fleissner, P., Pohl, M., Rester, M., Barnet, K., Leopold, D., Swertz, C., Katzmann, J., Knieli, M., Lanzinger, M., Müllner, U., Wittner, G., Höller, B., Kaar, M., Gindl, A., Winterstein, K., … Schlörb, P. (2009). Konzeption eines ECODESIGN Lernspiels für Schulen und Jugendorganisationen. http://www.nachhaltigwirtschaften.at/fdz_pdf/endbericht_0843_ecodesign.pdf
Pohl, M., Rester, M., & Judmaier, P. (2009). Interactive Game Based Learning: Advantages and Disadvantages. https://doi.org/10/d32pjp
Judmaier, P., Huber, M., Pohl, M., Rester, M., & Leopold, D. (2008). Sustainable Living – A multiplayer educational game based on ECODESIGN.
Pohl, M., Rester, M., Judmaier, P., & Leopold, D. (2008). Designing Game Based Learning - a Participatory Approach. ED-MEDIA 2008. World Conference on Educational Multimedia, Hypermedia and Telecommunications. http://editlib.org/p/28555
Pohl, M., Rester, M., Judmaier, P., Reichl, F., Jerlich, J., Obermüller, E., & Stöckelmayr, K. (2006). Designing Communication and Cooperation Processes for Adult Learners: Vol. Proceedings of the 10th IACEE World Conference on Continuing Engineering Education (WCCEE). M. Jones, A. Krieger, F. Reichl, A. Steiner (Hrg.).
Pohl, M., Rester, M., Judmaier, P., Reichl, F., Jerlich, J., Obermüller, E., & Stöckelmayr, K. (2006). Ecodesign - ein Online-Universitätslehrgang für nachhaltige Produktentwicklung. Forschung zu Blended Learning: österreichische F&E Projekte und EU-Beteiligungen.
Pohl, M., Rester, M., Judmaier, P., & Stöckelmayr, K. (2005). Ecodesign - Design and Evaluation of an E-Learning System for Vocational Training. https://doi.org/10/gh3758
Judmaier, P. (2005). Konzept und Umsetzung eines eLearning-Kurses für die berufsbegleitende Erwachsenenbildung [Dissertation]. Technische Universität.
Judmaier, P., Pohl, M., Raichl, F., Vierlinger, U., & Wimmer, W. (2003). Universitätslehrgang für umweltgerechte Produktgestaltung/ECODESIGN.
Wimmer, W., & Judmaier, P. (2003). Learning and Understanding ECODESIGN - Preparing the Complex Environmental Relations of Products for Straightforward Application in Companies. http://ieeexplore.ieee.org/stamp/stamp.jsp?tp=&arnumber=1322702
Judmaier, P. (2003). Myzel - Beispiele einer Lernumgebung in Form einer virtuellen Gesellschaft.
Wimmer, W., Judmaier, P., & Attwenger, R. (2002). Stimulating ECODESIGN in companies - The development of an e-learning shell for training the way to environmentally sound products: Vol. Proceedings of the Fourth International Symposium on Eco-Efficiency and the Drive Towards Sustainability. Technische Universität.
Judmaier, P., Piringer, G., & Piringer, J. (2002). Myzel - Selforganization in Networked Worlds. Digital Games Research Association (DiGRA). http://www.digra.org/dl/db/05164.08405.pdf
Judmaier, P. (2001). Virtual Societies. Die Möglichkeiten von Online Community Games am Beispiel “Myzel” [Master"s Thesis]. Technische Universität.
Judmaier, P., Payr, S., & Piringer, G. (1999). Learn It: Dokumentation der Entwicklungsumgebung für die Lernsoftware; Im Rahmen des vom Arbeitsmarkt Service unterstützten Telelearning Projektes "as.fit."
Fleissner, P., Judmaier, P., & Schwartz, L. (1992). Innovationszählung in Österreich. Endbericht der Pilotstudie 1989.