FH-Prof. Mag. Mag. Dr. Franziska Proksa
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Senior Researcher
Forschungsgruppe Media Creation
Institut für Creative\Media/Technologies - Department Medien und Digitale Technologien
Studiengänge
- Digital Media Production (MA)
- Digital Design (MA)
- Medientechnik (BA)
- PR und Kommunikationsmanagement (MA)
- Digital Innovation and Research (MA)
- Digitale Medientechnologien (MA)
- Interactive Technologies (MA)
Departments
- Digital Business und Innovation
- Medien und Digitale Technologien
- Informatik und Security
Kurzprofil
- seit 2017 Forschungsgruppenleiterin der Forschungsgruppe Media Creation an der Fachhochschule St. Pölten
- 2017 Promotion Dr. phil. an der Universität Wien
- seit 2013 Dozentin für Theorie und Praxis an der Universität Wien, Eberhard Karls Universität Tübingen, FH Oberösterreich Campus Hagenberg
- 2009-2013 Universitätsassistentin am Institut für Theater-, Film- und Medienwissenschaft an der Universität Wien
- 2003-2009 Studium (Mag. art.) Malerei und Animationsfilm an der Universität für angewandte Kunst Wien, Akademie der bildenden Künste Krakau und Jagiellonen-Universität Krakau
- 1999-2008 Studium (Mag. phil.) der Theater-, Film- und Medienwissenschaft an der Universität Wien
Projekte
Publikationen
Apellaniz Portos, M., Labadie-Tamayo, R., Stemmler, C., Feyersinger, E., Babic, A., Bruckner, F., Öhner, V., & Zeppelzauer, M. (2024). Analysis of Hybrid Compositions in Animation Film with Weakly Supervised Learning. Vision of Art - Workshop at the European Conference of Computer Vision (ECCV), 14.
Vasof, A., Bruckner, F., Gürtler, C., Schmid, C., Husinsky, M., Zeller, M., Munk, C., Salhofer, J., Schoiswohl, P., Brullo, R., Nguyen-Thi-Minh, H., & Schmidt, R. (2024). VRinMotion – ExperiMotion 3 [VR – Installation].
Bruckner, Franziska, Feyersinger, Erwin, & Lechner, Patrik. (2023, June 14). AniVision: Machine Learning as a Tool for Studying Animation in Ephemeral Films [Vortrag]. Society for Animation Studies 34th Annual Conference – The Animated Environment, Online – Glassboro. https://www.sas34.org/
Bruckner, F., & Salhofer, J. (2023, June 6). Redefining Animated Frames for Virtual Environments [Vortrag]. World Festival of Animated Film - Animafest Zagreb 2023, Zagreb, Croatia. http://www.animafest.hr/en/2023/side_event_pro/read/redefining_animated_frames_for_virtual_environments_franziska_bruckner_st_polten_university_of_applied_sciences_austria_julian_salhofer_st_polten_university_of_applied_sciences_austria
Bruckner, F., & Salhofer, J. (2023, March 26). Artistic Exploration of Stop-Motion Animation in Virtual Reality: Spatializing the Analog Techniques of Replacement, Cut-Out, and Object Animation [Online Vortrag]. IEEE VR ANIVAE Workshop Series on Animation in Virtual and Augmented Environments, Shanghai.
Bruckner, F., Salhofer, J., Gürtler, C., Hattler, M., & Husinsky, M. (2023). Artistic Exploration of Stop-Motion Animation in Virtual Reality: Spatializing the Analog Techniques of 2D Replacement and Object Animation by Using Digital Cutout and Realtime Rendering. 2023 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW), 7–12. https://doi.org/10.1109/VRW58643.2023.00009
Kirschner, F., Vögelin, L., Bruckner, F., Gürtler, C., Schmid, C., Husinsky, M., Zeller, M., Munk, C., Salhofer, J., Schoiswohl, P., Brullo, R., Nguyen-Thi-Minh, H., Rauch, M., & Schmidt, R. (2023). VRinMotion – ExperiMotion 2 [VR – Installation].
Bruckner, F., Baumann, C., Husinsky, M., Jakl, A., Püringer, J., von Suess, R., Vogt, G., & Wintersberger, M. (2022). Interactive Storytelling for Immersive Media, Augmented Manufacturing, and Digital Healthcare. Interactive Film & Media Journal, 2(4), 66–75. https://doi.org/10.32920/ifmj.v2i4.1693
Bruckner, F. (2022, November 11). Spatiality of Cut-Out Animation in Virtual Environments [Vortrag]. Dimensions of Animation, Hochschule Luzern. https://blog.hslu.ch/dimensionsofanimation/
Bruckner, F. (2022, November 9). Between the Frames: Expanding Stop-Motion for Virtual and Hybrid Environments [Invited Talk]. Expanded Animation. Mapping an Unlimited Landscape, Ars Electronica Center, Linz. https://ars.electronica.art/planetb/de/expanded-hybrid/
Bruckner, F., Vogt, G., Püringer, J., Baumann, C., Husinsky, M., Jakl, A., Von Suess, R., & Wintersberger, M. (2022). Immersive Storytelling in Creative Media, Smart Manufacturing and Healthcare. Interactive Film & Media Journal, 2(2). https://doi.org/10.32920/ifmj.v2i2.1617
Hattler, M., Petersen, S., Schmid, C., Bruckner, F., Gürtler, C., Husinsky, M., Zeller, M., Jalaeefar, A., Munk, C., Salhofer, J., & others. (2022). VRinMotion–ExperiMotion 1. Dimensions of Animation.
Hattler, M., Petersen, S., Schmid, C., Bruckner, F., Gürtler, C., Husinsky, M., Zeller, M., Jalaeefar, A., Munk, C., Salhofer, Schoiswohl, P., Brullo, R., & Horvath, P. (2022, 18.11). VRinMotion – ExperiMotion 1. https://blog.hslu.ch/dimensionsofanimation/programme/
Bruckner, F., Eckel, J., Feyersinger, E., Freisleben-Teutscher, C. F., & Ohnmacht, T. (2021). Bilden mit/zu Animation. Ergebnisse des Vernetzungsworkshops Animation in Lehre, Wissenschaft and more …. In F. Bruckner, J. Hagler, H. Lang, & M. S. Reinerth (Eds.), In Wirklichkeit Animation... (pp. 197–217). Springer Fachmedien Wiesbaden. https://doi.org/10.1007/978-3-658-33287-7_13
Bruckner, F., Hagler, J., Lang, H., & Reinerth, M. S. (2021). In Wirklichkeit Animation...: Beiträge zur deutschsprachigen Animationsforschung. Springer VS.
Bruckner, F., Hagler, J., Lang, H., & Reinerth, M. S. (2021). In Wirklichkeit Animation … Einleitung. In F. Bruckner, J. Hagler, H. Lang, & M. S. Reinerth (Eds.), In Wirklichkeit Animation... (pp. 1–10). Springer Fachmedien Wiesbaden. https://link.springer.com/10.1007/978-3-658-33287-7_1
Bruckner, F. (2020). Rebecca Haar: Simulation und virtuelle Welten. Theorie, Technik und mediale Darstellung von Virtualität in der Postmoderne. [rezens.tfm], Nr. 2020/1. https://doi.org/10/ghvj7p
Jakl, A., Lienhart, A.-M., Baumann, C., Jalaeefar, A., Schlager, A., Schöffer, L., & Bruckner, F. (2020). Enlightening Patients with Augmented Reality. 9. https://doi.org/10/ghppzb
Bruckner, F. (2019, November 7). Global Animation Theory: International Perspectives at Animafest Zagreb. Animator Pro, Poznan, Poland. http://www.animator-festival.com/?locale=en#program
Bruckner, F. (2019, June 26). Teaching, Making, Writing, Promoting Animation History: Synergies of Animation History, Practices, Theory and Dissemination Within Animation Education [Keynote Lecture]. Doing Animation HistoryExploringChallenges and New Visions in Writing Animation Histories, Tuebingen/Reutlingen, Germany.
Bruckner, F. (2019, June 18). Virtual Hybrid Spaces. Notes in Combinations of Live-Action and Animation within Virtual Environments. [Presentation]. 31st Society for Animation Studies Conference: Animatio is a Place, Lisboa, Portugal. http://sas2019.ulusofona.pt/presentations/virtual-hybrid-spaces-notes-on-combinations-of-live-action-and-animation-within-virtual-reality-environments/
Bruckner, F., Gilic, N., Lang, H., Sulic, D., & Turkovic, H. (2019, May 6). Global Animation Theory: International Perspectives at Animafest Zagreb. Animafest Scanner, Zagreb, Croatia. http://www.animafest.hr/en/2019/side_event/read/global_animation_theory_international_perspectives_at_animafest_zagreb
Bruckner, F., Fischer, E., Chihan Stanley, G., & Ladenhauf, G. (2019, May 16). Virtual and Augmented Reality as an artistic medium and a tool for communication [Panel Diskussion]. Soundframe Walkie Talkie, Vienna. http://soundframe.at/2019/05/21/discussion-record/?fbclid=IwAR0GsvwXxQimpWNxD3wd5TtXkYXBIaDpmaNcM38JbDtJNq8F5THIUoqIWt0#info
Bruckner, F. (2019, January 5). Global Animation Theory: International Perspectives at Animafest Zagreb [Presentation]. SAS Symposium: Animation and Science, Stuttgart, Germany. https://www.itfs.de/en/branche/sas-symposium/
Bruckner, F., & Horsak, B. (2019). Labore für virtuelle Welten und Gesundheit [Radiobeitrag].
Bruckner, Franziska, Gilic, N., Sulic, D., & Turkovic, H. (Eds.). (2019). Global Animation Theory. International Perspectives at Animafest Zagreb. Bloomsbury Academic. https://www.bloomsburycollections.com/book/global-animation-theory-international-perspectives-at-animafest-zagreb/
Bruckner, Franziska, Gilic, N., Sulic, D., & Turkovic, H. (Eds.). (2019). Global Animation Theory. International Perspectives at Animafest Zagreb. Bloomsbury Academic. https://www.bloomsburycollections.com/book/global-animation-theory-international-perspectives-at-animafest-zagreb/
Bruckner, F., Koch, J., & Valent, A. (Eds.). (2019). Filmfestivals, in Theory: Vol. 64.3 2018. Böhlau Verlag.
Bruckner, F. (2019). Virtual Hybrid Image, Virtual Hybrid Montage: Notes on the Hybridization of Live Action and Animation within Virtual Reality Environments. In J. Hagler, M. Lankes, & A. Wilhelm (Eds.), Expanded Animation. Mapping an Unlimited Landscape (pp. 64–71). 978-3-7757-4525-3. https://www.hatjecantz.de/expanded-animation-7475-0.html
Bruckner, F. (2019). Granica. In D. Denegri, B. Tomić, & I. Krstić (Eds.), Real Presence, The Book (pp. 262–263). nKA, Ica – Independent Cultural Association. https://issuu.com/maximilianmauracher/docs/realpresence_2019_2
Bruckner, F., & Hagler, J. (2019). Theoretisch, praktisch, animiert. Vergleich von wissenschaftlichen Symposien als Trend bei Animationsfestivals, Medienkunstfestivals und Konferenzen über Computeranimation. In Filmfestivals, in Theory: Vol. 64.3 2018 (pp. 35–52). Böhlau.
Bruckner, F. (2018, November 9). Stops in Motion. Animation as meta-cinematic Concept [Invited talk]. https://www.scm.cityu.edu.hk/
Bruckner, Franziska, & Hagler, Juergen. (2018, June 27). Reflecting Academic Symposia as a Trend at Animation Festivals, Media Art Festivals and Conferences on Computer Animation [Presentation]. SAS-Symposium, Animation and Philosophy, Stuttgart, Germany. https://www.itfs.de/wp-content/uploads/2018/04/04-19-flyeronline.pdf
Bruckner, F. (2018). A:rtistische S:chnittstellen & I:ntermediale F:ormen der A:nimation. In S. Stratil & H. Lang (Eds.), Asifakeil 101– 100 Ausstellungen in 11 Jahren. (pp. 10–13). ASIFA AUSTRIA. http://www.blurb.de/books/9068072-asifakeil-101
Bruckner, F. (2018). Oberhausen revisited. Animierte und hybride Tendenzen im ‚Jungen deutschen Film. In J. Eckel, E. Feyersinger, & M. Uhrig (Eds.), Im Wandel ... Metamorphosen der Animation (pp. 35–67). Springer Fachmedien Wiesbaden. https://doi.org/10.1007/978-3-658-15997-9_3
Husinsky, Matthias, & Bruckner, Franziska. (2018). Virtual Stage: Interactive Puppeteerting in Mixed Reality. ANIVAE - 1st Workshop on Animation in Virtual Und Augmented Environments, IEEE VR 2018. https://anivae.fhstp.ac.at/program/
Bruckner, F. (2018). 90 years Aniversary of Kössler [Video recording]. FH St. Pölten. https://research.fhstp.ac.at/projekte/medienproduktion-90-jahre-koessler
Bruckner, Franziska. (2017, September 11). Stops in Motion. Animation as meta-cinematographic concept [Keynote]. Forum Media Technology, St. Pölten. https://fmt.fhstp.ac.at/2017/11/09/keynote-franziska-bruckner-st-polten-university-of-applied-sciences/
Bruckner, Franziska. (2017, October 22). Reflecting Academic Symposia as a Trend at Animation Festivals: Animafest Zagreb and Stuttgart Festival of Animated Film [Invited talk]. Animation Forum 2017. The Expansion of the Senses., Bucheon Korea.
Bruckner, F., Vogt, G., Baumann, C., Husinsky, M., Jakl, A., Püringer, J., Von Suess, R., Markus Wintersberger, & Markus Wintersberger. (n.d.). The Spectrum of Immersive Storytelling - from Cinema to Data Storytelling. Convergence: The International Journal of Research into New Media Technologies, Convergence Immersive Storytelling Special Issue. https://journals.sagepub.com/home/con