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2016
Michelberger, F., Judmaier, P., Rottermanner, G., Größbacher, S., Viertelmayer, A., Bichler, R., … Kriegshaber, U. (2016). Gender- und Diversity-Kriterien im sicherheitskritischen Arbeitsumfeld. Berlin: epubli (neopubli GmbH).
Doppler, J., Sommer, S., Gradl, C., & Rottermanner, G. (2016). BRELOMATE - A Distributed, Multi-device Platform for Online Information, Communication and Gaming Services Among the Elderly. In K. Miesenberger, C. Bühler, & P. Penaz (Eds.), Computers Helping People with Special Needs (Part 1) (Vol. 9758, pp. 277–280). Cham: Springer International Publishing.
Peirleitner, A., Altendorfer, K., & Felberbauer, T. (2016). A Simulation Approach for Multi-stage Supply Chain Optimization to Analyze Real World Transportation Effects. In Proceedings of the 2016 Winter Simulation Conference.
Zeppelzauer, M., Zielinski, B., Juda, M., & Seidl, M. (2016). A Study on Topological Descriptors for the Analysis of 3D Surface Texture. Journal on Computer and System Sciences, 60.
2015
Kastel, T. (2015). Abstract zum Workshop: AR‘istophanes – Mixed Reality Theater. In PODIUM - Journal der Deutschen Theatertechnischen Gesellschaft. Bonn, Germany: Deutsche Theatertechnische Gesellschaft Service GmbH.
Kastel, T. (2015). Interdisciplinary Mixed Reality Theatre. In Abstractbook - Design and Creativity Research Student Symposium 2015. Leeds, UK.
Reimann, C., Reiner, M., Vitkauskaite, E., & Kastel, T. (2015). Innovation and Project Management in International Distributed Teams. A Description of an Current Project Work. In Systems, Software and Services Process Improvement (pp. 276–283). Ankara: Springer. https://doi.org/10.1007/978-3-319-24647-5_22
Sommer, S., Doppler, J., Rottermanner, G., Judmaier, P., & Pflegerl, J. (2015). BRELOMATE - Ein Second Screen Spiele- und Kommunikationsportal für ältere Menschen. In A. Weisbecker & A. Schmidt (Eds.), Mensch und Computer 2015 – Workshopband (pp. 605–609). Berlin: De Gruyter Oldenbourg.
2014
Judmaier, P., Rottermanner, G., Sommer, S., Schöffer, L., & Pflegerl, J. (2014). Probleme mit Tangible Interfaces im Ambient Assisted Living. In Proceedings of the BGI Workshop at MuC 2014.
Kastel, T., Thalinger, C., Dürnberger, N., & Haidacher, M. (2014). Live-Videoproduktionen im Zeitalter von LTE und Social Media Kanälen. FKT Magazin, (07/2014).
Kastel, T., Dürnberger, N., Thalinger, C., & Haidacher, M. (2014). SHOWroom WebTV-Production - Project based Education and Research. In VG2014 Conference Proceedings (pp. 202–210). Valencia.
von Suess, R. (2014, September). Motion Picture and Science on Screen Communication. Presented at the EUPRIO 2014 - The Innsbruck Conference, Innsbruck, Austria.
Von Suess, R. (2014, June). Hybride Formate - TV- und Online-Formatentwicklung. Presented at the science - Wissenschaftsprogramm der VHS Wien, Wien, Österreich.
Von Suess, R. (2014, June). Hybride Formate. TV- und Online-Formatentwicklung. Presented at the science. Wissenschaftsprogramm der VHS Wien, Wien.
Von Suess, R. (2014, September). Motion Picture and Science on Screen Communication. Konferenz presented at the EUPRIO - European Universities Public Relations and Information Officers, Innsbruck, Tirol, Österreich.
2013
Kastel, T., Kesmaecker, M., Mikolajczyk, K., & Duarte-Gonzalves, B.-F. (2013). AR’istophanes: Mixed Reality Live Stage Entertainment with Spectator Interaction. In Lecture Notes in Computer Science, Vol. 8022 (pp. 390–399). Las Vegas: Springer Verlag.
Kastel, T., & Sus, A. (2013, April). Live HD Video Production via IP Networks across Multiple Locations. Presentation presented at the Broadcast Engineering Conference NABSHOW2013, Las Vegas.
Kastel, T., & Kesmaecker, M. (2013). Interaktion mit 3D-Charakteren. Usability Day presented at the UDAY XI; Natural User Interface, Dornbirn, Austria.
von Suess, R. (2013). Science on Screen - Wissenschaft im Fernsehen. Linz.
2012
Kesmaecker, M., & Kastel, T. (2012). A low-cost motion capturing workflow for mixed reality productions. In Proceedings of 5. Forum Medientechnik. St. Pölten, Austria: VWH.